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ULNA

The Plumb Line under the Drowned Stair

Ruin Dock

Ruin Dock is a narrow shelf of stone, rope, and stubborn return. A fallen stair gives the only lasting footing in the drowned channels, while a marked climb leads from Plumb Court toward scorpion ground and the Sunken Ruin.

Levels 18–45
Route character
Small salvage refuge, paid return skiff, exposed ruin climb, and no inland services

01

Keep the west stones clear

The skiff from Sunpier costs 10 gold and lands beside the same post that carries the return. The arrival tile, gangplank, fare board, and first retreat stones stay free of salvage so a wounded or broke traveler can turn around. Read that westward line before climbing toward any gem, fitting, or old glass.

02

Sound before you descend

Dockreeve Farid’s Plumb Court faces the water beside tide marks, current cords, and a public depth board. The Ruin Dockhand keeps the live skiff, while sounders, ropekeepers, and salvagers decide whether a line is safe enough to lower. The dock has shelter and a shared pot, but no bank, depot, or purchasable room to replace Sunpier’s preparation.

03

Climb with a return in mind

The eastern path rises past marked salvage racks toward the scorpion approach and Sunken Ruin. Broken stones offer one hard reset before hostile ground. Keep food away from scorpion oil, judge old glass in daylight, and never let the promise of a better find erase the short route back to the west skiff.

Traveler notes

  • The Sunpier skiff costs 10 gold each way and is Ruin Dock’s only live travel service.
  • Bring water, provisions, and antidotes from Sunpier; Ruin Dock has no bank or depot.
  • The marked racks are safe work space, but the ruin climb becomes hostile beyond the last reset stones.

Services and roadkeepers

  • The Ruin Dockhand keeps the paid return skiff at the west landing.
  • Plumb Court posts water, depth, and channel warnings before a crew lowers a line.
  • The shared shelter and cookpot are refuge, not a shop or purchasable house.

Wayfinding

Landmarks

All landmarks

West Landing

Arrival, fare post, and the Sunpier return stay together on the clear retreat stones.

Plumb Court

The depth board and brass plumb turn channel conditions into a decision before sailing or diving.

Ruin Climb

A narrow eastern path reaches scorpion sign and the Sunken Ruin after one visible reset.

Region index

StonebrookNorth Road and NorthwatchEast Road DepthsAshen Seal Near RiftSouth Road and Mourning VergeGravewatchSunpierRuin DockJungle River LandingRiverwatch

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