settlement · mainland
Stonebrook
House Rowan's old stone-and-timber capital, where the river road, bank, depot, guilds, farms, and harbor meet. This is a survey note, not an open travel promise.
- Survey band
- 1-15
Beyond the last town lamp
Forest tracks and old mine stairs. Cisterns beneath Sunpier, the quiet roads of Gravewatch, and salt-stained harbours on the southern coast. Ulna is a world of journeys to learn, dangers to remember, and towns that become home.
Access is by invitation. Charted ground has been surveyed, not opened; a place carries the “Open now” mark only once the realm record gives it one.
Beyond the familiar roads

01 · Wards & provisions

02 · Fire beyond the walls

03 · Workings beneath the salt
Continental Survey
Every line is a survey. No region, marker, or road is marked Open now in the current release. Select a marker for field notes; the chart still stops at the Ashen Seal, and the distant southeast remains unnamed.
Drag map · scroll or use controls to zoom
Names on the Old Chart
settlement · mainland
House Rowan's old stone-and-timber capital, where the river road, bank, depot, guilds, farms, and harbor meet. This is a survey note, not an open travel promise.
settlement · desert
A fortified awning city of shaded courts, caravan stores, field ledgers, and desert docks. This is a survey note, not an open travel promise.
settlement · jungle
A raised canopy settlement with a council court, antidote stores, depot tent, docks, and vine-road staging. This is a survey note, not an open travel promise.
settlement · undead
A lantern-lit necropolis settlement whose chapel, shrine bank, depot, and carriage form a defensible holy boundary. This is a survey note, not an open travel promise.
redoubt · hell
An obsidian warden fortress with bank portal, depot seal, forge services, and the last safe return rift. This is a survey note, not an open travel promise.
Current Realm Scope
Fresh level-one path
A new character must understand one local problem, demonstrate a calling, survive a readable wolf encounter, and return with a clear next action.
Separate Atlas-route path
A declared level 8–12 traveler may test the two-cave route, reach Aldermeet for a payoff, and make the ordinary return. Selection is not public release.
World-bible survey
Northwatch, Sunpier, Riverwatch, Gravewatch, and the Ashen Seal remain names, lore, and reserved ground on the continental chart—not current player destinations.
Living Atlas
An old chart can remember a road without opening it. This page reads the current realm record, and while that record remains under review every region, marker, and road fails closed to Surveyed · not open. The selected Stonebrook-to-Aldermeet road may be tested without being advertised as published.