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ULNA

Five ways to answer the road

Choose Your Vocation

Calia teaches that retreat is part of every route. Your vocation decides what you do before that retreat: stand, stalk, burn, vanish, or hold the veil long enough for others to make it home. Carry the calling far enough and the realm names what you have become.

Cinematic key art of all five Ulna vocations crossing Stonebrook's rain gate toward five roads

At Stonebrook's rain gate

Five Roads. One Shared Realm.

Stand at the front, read the next retreat, turn the Fracture's heat, take the unseen angle, or carry one more companion home. Every calling leaves through the same gate; the road decides what your party needs from you.
King Edric IV offering a proven Waystalker the Stonebrook oath and permanent Rowan Pathfinder title

At level 20

The Stonebrook Oath

King Edric IV offers proven vocations a lasting oath to Stonebrook, with Maelin as witness. The River-Crown records whom you serve, grants your calling a permanent title and badge, and teaches a shared Muster alongside a deliberately small boon.

StonebrookOath recorded
PermanentTitle and badge
River-CrownMuster learned
Kept with your character

At the outfit fitting

Four Hues, One Calling

Choose one hue for the chief cloth, one for the second cloth, one for leather, and one for the small marks that catch the lamp. The realm keeps all four while every painted light and shadow remains upon the garment.

Your colours name you. They do not change the calling's strength.

Read the five field guides
First cloth
The broad field of robe, hood, or battle-cloth.
Second cloth
A companion hue for binding and trim.
Leather
The road-worn pieces beneath the cloth.
Accent
The smallest mark beneath lamp or ember.

Make the calling yours

The road does not ask for one face.

Choose your body build, then set cloth, leather, and metal dyes without changing the strength of the calling. Armor still tells the truth of what you can do.

A rain-worn Ironbound braces behind a steel shield marked with the two blue arrows of the calling

Hold when the road narrows.

Ironbound

Core
Strength and vitality
Stonebrook oath
Oathshield
In battle
Melee waves, blocks, shield control, and close-range pressure.
Carries
Swords, axes, shields, armor, and heavy supplies.
First road
Best first choice if you want forgiving health, simple positioning, and steady hunts.
Open the full field guide
A hooded Waystalker reads the divided trail at a rain-dark forest fork

See the retreat before the hunt.

Waystalker

Core
Agility and strength
Stonebrook oath
Rowan Pathfinder
In battle
Cones, traps, kiting tools, and sustained ranged pressure.
Carries
Bows, crossbows, light armor, ammunition, and movement supplies.
First road
Strong for players who like spacing and planning escape routes before a fight starts.
Open the full field guide
A young Ashcaller holds a caged staff flame and a second hand focus before the Near Rift

Turn the fracture's heat against it.

Ashcaller

Core
Intelligence and spirit
Stonebrook oath
Cinder Laureate
In battle
Burst spells, fields, area denial, and high mana conversion.
Carries
Wands, robes, spell components, mana supplies, and resistance gear.
First road
Powerful but fragile; learn monster telegraphs and keep an exit path open.
Open the full field guide
A long-haired Gloamknife checks a second exit between the oath lamps of Lantern Rows

Arrive in the enemy's last mistake.

Gloamknife

Core
Agility with burst damage
Stonebrook oath
Duskwarden
In battle
Mobility, poisons, ambush windows, and single-target finishers.
Carries
Daggers, light blades, throwing tools, poison kits, and evasive gear.
First road
Best after you understand movement; rewards timing more than raw durability.
Open the full field guide
A young Veilbinder woman carries a short mender wand and violet focus at the River Oath temple

Keep one more name from the book.

Veilbinder

Core
Spirit and intelligence
Stonebrook oath
River Votary
In battle
Threadmending, self-guards, wards, slows, and party rescue windows.
Carries
Mender wands, light armor, mana supplies, and positioning tools.
First road
Solo-capable through protection and careful pulls; strongest beside allies who use your wards.
Open the full field guide

Open a vocation for its spells, equipment, Stonebrook oath, and first-road guidance.