Amber Resin Clot
Taken from a resin wasp swarm; traders pay for it by weight and story.
- Weight
- 0.1
- Stack Limit
- 50
Sources
material ledger
Compare canon materials records by value, weight, stack limit, rules, and intended sources, kept separate from current availability.
Crafting, trade, or quest material; not directly equipped.
Taken from a resin wasp swarm; traders pay for it by weight and story.
Sources
A dense midnight-teal chitin plate crossed by a weathered bronze rib. Its broken edge still carries an ivory splinter from the armored scarabs below the Sunken Ruin.
Taken from a barkclaw; traders pay for it by weight and story.
Sources
An unbroken fang from a dire wolf beneath Blackroot. Henna buys sound fangs for the tips of Aldermeet hunting spears.
A pale lime-crystal splinter with a thread of cobalt light trapped inside. A Cold-Brine Wisp leaves these shards when its hollow shell falls quiet.
Sources
A violet pearl rests in a broken crown of ivory shell. Thin veils cling to its nacre, still bright after the drifter's bell has fallen silent. Saltmaster Olin seeks a specimen from the southern pans.
Sources
A dense straight-grained jungle wood stave cut for Waystalker bow repairs and Riverwatch snare frames.
Taken from a charcoal thief; traders pay for it by weight and story.
Sources
Taken from a cliff ram; traders pay for it by weight and story.
Polished scarab shell used by nomad traders for small repairs.
A broken terracotta ward, still threaded with crimson cord. Worn gold inlays trace a crescent around its shattered edge.
A wrapped sample from the Lime Vault's working galleries. Tessa compares both dry batches before mixing the seam dressing for Riverwatch's returning seed hulls.
Sources
Taken from a dune runner; traders pay for it by weight and story.
Sources
Taken from a glass hyena; traders pay for it by weight and story.
Sources
Taken from a grayfur bear; traders pay for it by weight and story.
Sources
A waxed jungle fiber bundle cut from a tribal hunter bow, useful for snares and Waystalker bow repairs.
A broad canopy ape fang used by Riverwatch hunters for bow grips and warding charms.
A dense cobra venom gland with enough potency for Riverwatch antidote work.
Sticky web silk cut from Riverwatch hollows, prized for snares and bowstring binding.
A moss-dark ward bead left behind by a rooted jungle spirit, traded for Riverwatch shaman lore.
A hooked tarantula fang with dried venom in the groove, traded for stronger Riverwatch antitoxins.
Long silver blades meet at a venom-green stone. Gold finger loops carry burgundy enamel and the tiny scratched name Ryzowarka. A salon trophy, still sharp enough to demand respect.
Sources
A singular trophy cut from the Spider Matriarch's webbed heart, prized by Riverwatch ward-workers and bowyers.
A heat-glass charm tied to a Mirage Nomad world event. No path to obtain it is known.
A jagged piece of honey-colored desert glass. Pale sand hangs within it, beneath a reflection that bends like heat above the dunes.
Sun-faded desert cloth stripped from hostile raiders and useful for ward charms.
A dark iron chunk from the Old Mine, valuable to Northwatch quartermasters.
Usable straps, blade chips, and rough camp fittings recovered from the Orc Camp Cave.
Taken from a rockslide troll; traders pay for it by weight and story.
Sources
A stamped scrap marker taken from Stonebrook road bandits; Ada buys these as proof the Northwatch route is safer.
A chipped tusk from the bristled boars rooting near the Northwatch road shrine.
A tagged iron sample that Anja can weigh without confusing ore grade and rescue priority.
Taken from a salt crab; traders pay for it by weight and story.
Sources
A rare bronze signet fused with storm glass, proof that a ruin-bound djinn was defeated.
A dry venom barb with value to desert healers and trophy buyers.
Hard white chalk cut to Kerra's measure for marking lawful Wagon Seam faces.
Taken from a alder stag; traders pay for it by weight and story.
Sources
A thick blue-black cobra scale edged in weathered copper. Salt catches in its ridges. These coastal trophies come from the snakes of Whitebar's Low Tideway.
Sources
A pale jungle herb gathered from poison-path roots and used in Riverwatch antidote work.
A broad fang split along the root by the Wolf Den dire wolf's final bite; Stonebrook hunters keep it as proof of a completed hunt.
Coarse desert cloth used for wraps, tents, and ward-stone packing.
A golden stone cut into broad facets. Its amber center catches the light like the last sun above Sunpier.
A knot of night-swarm webbing tied to a Web Hollows world event. No path to obtain it is known.
A carved Riverwatch mask taken from hunter cover near the Moss-Ring ruin, traded for tribe-lore and ward research.
A sticky amber knot from spirit-bound vines, used for root charms and jungle spell research.
A rare carved temple totem wrapped in living vine, proof that the Overgrown Temple shaman ambush was broken.
A stoppered pot of slaked Whitebar lime for hull seams and Tideway marks.
Taken from a wreck crawler; traders pay for it by weight and story.