material
Ancient Scarab Carapace
A dense old chitin plate from the armored scarabs below the Sunken Ruin.
- Weight
- 0.2
- Stack Limit
- 50
- Equipment
- Crafting, trade, or quest material; not directly equipped.
material ledger
Compare Ulna materials by value, weight, stack limit, equipment rules, and the roads or creatures tied to each known source.
material
A dense old chitin plate from the armored scarabs below the Sunken Ruin.
material
A dense straight-grained jungle wood stave cut for Waystalker bow repairs and Riverwatch snare frames.
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Polished scarab shell used by nomad traders for small repairs.
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A cracked charm fragment etched with faint Ward Stone geometry.
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A waxed jungle fiber bundle cut from a tribal hunter bow, useful for snares and Waystalker bow repairs.
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A broad canopy ape fang used by Riverwatch hunters for bow grips and warding charms.
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A dense cobra venom gland with enough potency for Riverwatch antidote work.
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Sticky web silk cut from Riverwatch hollows, prized for snares and bowstring binding.
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A moss-dark ward bead left behind by a rooted jungle spirit, traded for Riverwatch shaman lore.
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A hooked tarantula fang with dried venom in the groove, traded for stronger Riverwatch antitoxins.
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A singular trophy cut from the Spider Matriarch's webbed heart, prized by Riverwatch ward-workers and bowyers.
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A heat-glass charm tied to a Mirage Nomad world event. No path to obtain it is known.
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A heat-warped glass sliver left behind when a sand spirit loses form.
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Sun-faded desert cloth stripped from hostile raiders and useful for ward charms.
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A dark iron chunk from the Old Mine, valuable to Northwatch quartermasters.
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Usable straps, blade chips, and rough camp fittings recovered from the Orc Camp Cave.
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A stamped scrap marker taken from Stonebrook road bandits; Ada buys these as proof the Northwatch route is safer.
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A chipped tusk from the bristled boars rooting near the Northwatch road shrine.
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A rare bronze signet fused with storm glass, proof that a ruin-bound djinn was defeated.
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A dry venom barb with value to desert healers and trophy buyers.
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A pale jungle herb gathered from poison-path roots and used in Riverwatch antidote work.
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A broad fang split along the root by the Wolf Den dire wolf's final bite; Stonebrook hunters keep it as proof of a completed hunt.
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Coarse desert cloth used for wraps, tents, and ward-stone packing.
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A warm desert gem chipped from ruin pockets and scarab nests.
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A knot of night-swarm webbing tied to a Web Hollows world event. No path to obtain it is known.
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A carved Riverwatch mask taken from hunter cover near the Moss-Ring ruin, traded for tribe-lore and ward research.
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A sticky amber knot from spirit-bound vines, used for root charms and jungle spell research.
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A rare carved temple totem wrapped in living vine, proof that the Overgrown Temple shaman ambush was broken.