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material ledger

Materials

Compare canon materials records by value, weight, stack limit, rules, and intended sources, kept separate from current availability.

Crafting, trade, or quest material; not directly equipped.

Amber Resin Clot

Value 10

Taken from a resin wasp swarm; traders pay for it by weight and story.

Weight
0.1
Stack Limit
50

Ancient Scarab Carapace

Value 58

A dense midnight-teal chitin plate crossed by a weathered bronze rib. Its broken edge still carries an ivory splinter from the armored scarabs below the Sunken Ruin.

Weight
0.2
Stack Limit
50

Bark Talon

Value 24

Taken from a barkclaw; traders pay for it by weight and story.

Weight
0.1
Stack Limit
50

Blackroot Dire Fang

Value 24

An unbroken fang from a dire wolf beneath Blackroot. Henna buys sound fangs for the tips of Aldermeet hunting spears.

Weight
0.1
Stack Limit
50

Brineglass Sliver

Value 18

A pale lime-crystal splinter with a thread of cobalt light trapped inside. A Cold-Brine Wisp leaves these shards when its hollow shell falls quiet.

Weight
0.1
Stack Limit
50

Brineveil Pearl

Value 48

A violet pearl rests in a broken crown of ivory shell. Thin veils cling to its nacre, still bright after the drifter's bell has fallen silent. Saltmaster Olin seeks a specimen from the southern pans.

Weight
0.3
Stack Limit
20

Canopy Bowwood Stave

Value 54

A dense straight-grained jungle wood stave cut for Waystalker bow repairs and Riverwatch snare frames.

Weight
0.3
Stack Limit
20

Charcoal Pouch

Value 9

Taken from a charcoal thief; traders pay for it by weight and story.

Weight
0.1
Stack Limit
50

Desert Ward Charm Fragment

Value 64

A broken terracotta ward, still threaded with crimson cord. Worn gold inlays trace a crescent around its shattered edge.

Weight
0.1
Stack Limit
50

Dry-Chalk Work Sample

Value 28

A wrapped sample from the Lime Vault's working galleries. Tessa compares both dry batches before mixing the seam dressing for Riverwatch's returning seed hulls.

Weight
0.4
Stack Limit
20

Dune Feather

Value 28

Taken from a dune runner; traders pay for it by weight and story.

Weight
0.1
Stack Limit
50

Glass Fang

Value 20

Taken from a glass hyena; traders pay for it by weight and story.

Weight
0.1
Stack Limit
50

Grayfur Claw

Value 22

Taken from a grayfur bear; traders pay for it by weight and story.

Weight
0.1
Stack Limit
50

Hunter Bowstring Fiber

Value 44

A waxed jungle fiber bundle cut from a tribal hunter bow, useful for snares and Waystalker bow repairs.

Weight
0.1
Stack Limit
50

Jungle Spirit Bead

Value 66

A moss-dark ward bead left behind by a rooted jungle spirit, traded for Riverwatch shaman lore.

Weight
0.1
Stack Limit
50

Jungle Tarantula Fang

Value 40

A hooked tarantula fang with dried venom in the groove, traded for stronger Riverwatch antitoxins.

Weight
0.1
Stack Limit
50

Last Appointment Shears

Value 1200

Long silver blades meet at a venom-green stone. Gold finger loops carry burgundy enamel and the tiny scratched name Ryzowarka. A salon trophy, still sharp enough to demand respect.

Weight
1
Stack Limit
1

Matriarch Heartstring

Value 950

A singular trophy cut from the Spider Matriarch's webbed heart, prized by Riverwatch ward-workers and bowyers.

Weight
0.3
Stack Limit
1

Mirage Shard

Value 46

A jagged piece of honey-colored desert glass. Pale sand hangs within it, beneath a reflection that bends like heat above the dunes.

Weight
0.1
Stack Limit
50

Nomad Raider Sash

Value 32

Sun-faded desert cloth stripped from hostile raiders and useful for ward charms.

Weight
0.1
Stack Limit
50

Orc Camp Salvage

Value 10

Usable straps, blade chips, and rough camp fittings recovered from the Orc Camp Cave.

Weight
0.1
Stack Limit
50

Ore Heart

Value 44

Taken from a rockslide troll; traders pay for it by weight and story.

Weight
0.1
Stack Limit
50

Rookscar Assay Sample

Value 18

A tagged iron sample that Anja can weigh without confusing ore grade and rescue priority.

Weight
0.5
Stack Limit
100

Salt Shell

Value 26

Taken from a salt crab; traders pay for it by weight and story.

Weight
0.1
Stack Limit
50

Sand Djinn Signet

Value 190

A rare bronze signet fused with storm glass, proof that a ruin-bound djinn was defeated.

Weight
0.1
Stack Limit
10

Shed Alder Antler

Value 12

Taken from a alder stag; traders pay for it by weight and story.

Weight
0.1
Stack Limit
50

Shingle Scale

Value 18

A thick blue-black cobra scale edged in weathered copper. Salt catches in its ridges. These coastal trophies come from the snakes of Whitebar's Low Tideway.

Weight
0.1
Stack Limit
50

Split Dire Fang

Value 18

A broad fang split along the root by the Wolf Den dire wolf's final bite; Stonebrook hunters keep it as proof of a completed hunt.

Weight
0.1
Stack Limit
50

Sunpier Sun Gem

Value 72

A golden stone cut into broad facets. Its amber center catches the light like the last sun above Sunpier.

Weight
0.1
Stack Limit
50

Tribal Hunter Mask

Value 58

A carved Riverwatch mask taken from hunter cover near the Moss-Ring ruin, traded for tribe-lore and ward research.

Weight
0.2
Stack Limit
20

Vine Shaman Totem

Value 420

A rare carved temple totem wrapped in living vine, proof that the Overgrown Temple shaman ambush was broken.

Weight
0.4
Stack Limit
1