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ULNA

material ledger

Materials

Compare Ulna materials by value, weight, stack limit, equipment rules, and the roads or creatures tied to each known source.

material

Ancient Scarab Carapace

Value 58

A dense old chitin plate from the armored scarabs below the Sunken Ruin.

Weight
0.2
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Canopy Bowwood Stave

Value 54

A dense straight-grained jungle wood stave cut for Waystalker bow repairs and Riverwatch snare frames.

Weight
0.3
Stack Limit
20
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Desert Chitin

Value 12

Polished scarab shell used by nomad traders for small repairs.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Desert Ward Charm Fragment

Value 64

A cracked charm fragment etched with faint Ward Stone geometry.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Hunter Bowstring Fiber

Value 44

A waxed jungle fiber bundle cut from a tribal hunter bow, useful for snares and Waystalker bow repairs.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Jungle Ape Fang

Value 46

A broad canopy ape fang used by Riverwatch hunters for bow grips and warding charms.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Jungle Cobra Gland

Value 28

A dense cobra venom gland with enough potency for Riverwatch antidote work.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Jungle Spider Silk

Value 32

Sticky web silk cut from Riverwatch hollows, prized for snares and bowstring binding.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Jungle Spirit Bead

Value 66

A moss-dark ward bead left behind by a rooted jungle spirit, traded for Riverwatch shaman lore.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Jungle Tarantula Fang

Value 40

A hooked tarantula fang with dried venom in the groove, traded for stronger Riverwatch antitoxins.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Matriarch Heartstring

Value 950

A singular trophy cut from the Spider Matriarch's webbed heart, prized by Riverwatch ward-workers and bowyers.

Weight
0.3
Stack Limit
1
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Mirage Raid Charm

Value 180

A heat-glass charm tied to a Mirage Nomad world event. No path to obtain it is known.

Weight
0.1
Stack Limit
1
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Mirage Shard

Value 46

A heat-warped glass sliver left behind when a sand spirit loses form.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Nomad Raider Sash

Value 32

Sun-faded desert cloth stripped from hostile raiders and useful for ward charms.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Northwatch Iron Ore

Value 15

A dark iron chunk from the Old Mine, valuable to Northwatch quartermasters.

Weight
0.2
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Orc Camp Salvage

Value 10

Usable straps, blade chips, and rough camp fittings recovered from the Orc Camp Cave.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Road Bandit Token

Value 9

A stamped scrap marker taken from Stonebrook road bandits; Ada buys these as proof the Northwatch route is safer.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Road Boar Tusk

Value 8

A chipped tusk from the bristled boars rooting near the Northwatch road shrine.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Sand Djinn Signet

Value 190

A rare bronze signet fused with storm glass, proof that a ruin-bound djinn was defeated.

Weight
0.1
Stack Limit
10
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Scorpion Stinger

Value 18

A dry venom barb with value to desert healers and trophy buyers.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Silverleaf Herb

Value 18

A pale jungle herb gathered from poison-path roots and used in Riverwatch antidote work.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Split Dire Fang

Value 18

A broad fang split along the root by the Wolf Den dire wolf's final bite; Stonebrook hunters keep it as proof of a completed hunt.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Sunpier Sandcloth

Value 28

Coarse desert cloth used for wraps, tents, and ward-stone packing.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Sunpier Sun Gem

Value 72

A warm desert gem chipped from ruin pockets and scarab nests.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Swarm Silk Knot

Value 210

A knot of night-swarm webbing tied to a Web Hollows world event. No path to obtain it is known.

Weight
0.1
Stack Limit
1
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Tribal Hunter Mask

Value 58

A carved Riverwatch mask taken from hunter cover near the Moss-Ring ruin, traded for tribe-lore and ward research.

Weight
0.2
Stack Limit
20
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Vine Amber

Value 52

A sticky amber knot from spirit-bound vines, used for root charms and jungle spell research.

Weight
0.1
Stack Limit
50
Equipment
Crafting, trade, or quest material; not directly equipped.

material

Vine Shaman Totem

Value 420

A rare carved temple totem wrapped in living vine, proof that the Overgrown Temple shaman ambush was broken.

Weight
0.4
Stack Limit
1
Equipment
Crafting, trade, or quest material; not directly equipped.